OSRS Drop Calculator › Blighted anglerfish
All 34 monsters that drop Blighted anglerfish, ranked by realistic quantity per hour — not just drop rate. Change the seconds-per-kill for any monster to match your own speed.
Drop data: Blighted anglerfish on the OSRS Wiki
| Monster | Drops (rarity · quantity) | Avg/kill | Sec/kill | Kills/hr | Qty/hr |
|---|---|---|---|---|---|
Zombie pirate (Diary) |
12/378 · 5–15 noted |
0.317 | 9 | 400 | 127 |
Revenant imp |
1/16.2 · 1–2 |
0.093 | 3 | 1,200 | 111 |
Revenant goblin |
1/15.67 · 1–2 |
0.096 | 5 | 720 | 69 |
Scorpia |
5/128 · 15–25 noted |
0.781 | 49 | 73 | 57 |
Vet'ion |
1/18 · 5–6 1/126 · 100 noted |
1.1 | 75 | 48 | 53 |
Zombie pirate (Regular) |
12/1,260 · 5–15 noted |
0.095 | 9 | 400 | 38 |
Chaos Elemental |
1/5 · 2 4/128 · 10–15 noted |
0.791 | 81 | 44 | 35 |
Revenant pyrefiend |
1/13.2 · 1–2 |
0.114 | 13 | 277 | 31 |
Revenant demon |
1/10.13 · 1–2 |
0.148 | 20 | 180 | 27 |
Calvar'ion |
1/18 · 5–6 |
0.306 | 43 | 84 | 26 |
Jelly (Wilderness Slayer Cave) |
~1/9.7 · 1–2 |
0.155 | 22 | 164 | 25 |
Revenant hellhound |
1/10.67 · 1–2 |
0.141 | 20 | 180 | 25 |
Revenant ork |
1/9.67 · 1–2 |
0.155 | 23 | 157 | 24 |
Revenant hobgoblin |
1/12.67 · 1–2 |
0.118 | 18 | 200 | 24 |
Ice giant (Wilderness Slayer Cave) |
~1/10.1 · 1–2 |
0.149 | 24 | 150 | 22 |
Revenant knight |
1/8.27 · 1–2 |
0.181 | 31 | 116 | 21 |
Revenant dragon |
1/7.67 · 1–2 |
0.196 | 34 | 106 | 21 |
Dust devil (Wilderness Slayer Cave) |
~1/11.6 · 1–2 |
0.129 | 23 | 157 | 20 |
Revenant dark beast |
1/8.67 · 1–2 |
0.173 | 31 | 116 | 20 |
Ankou (Wilderness Slayer Cave) |
~1/11.2 · 1–2 |
0.134 | 24 | 150 | 20 |
Lesser demon (Wilderness Slayer Cave) |
~1/11.6 · 1–2 |
0.129 | 24 | 150 | 19 |
Revenant cyclops |
1/11.2 · 1–2 |
0.134 | 25 | 144 | 19 |
Green dragon (Wilderness Slayer Cave) |
~1/11.9 · 1–2 |
0.126 | 24 | 150 | 19 |
Hellhound (Wilderness Slayer Cave) |
~1/8.7 · 1–2 |
0.172 | 34 | 106 | 18 |
Greater Nechryael (Wilderness Slayer Cave) |
~1/8 · 1–2 |
0.188 | 37 | 97 | 18 |
Drop rates come from the OSRS Wiki and kill times are estimates, so mistakes happen. Tell us what's off and it'll be looked at.