OSRS Drop Calculator › Blood rune

Best way to farm Blood rune

All 177 monsters that drop Blood rune, ranked by realistic quantity per hour — not just drop rate. Change the seconds-per-kill for any monster to match your own speed. 13 other sources aren’t ranked; see why below.

Currently fastest method
Vet'ion
1,333 / hr
Monster Drops (rarity · quantity) Avg/kill Sec/kill Kills/hr Qty/hr
Vet'ion
Combat lvl 454
7/126 · 500
27.78 75 48 1,333
Vardorvis
Combat lvl 572–1136
8/100 · 200–300
20 55 65 1,309
Calvar'ion
Combat lvl 264
7/128 · 180
9.84 43 84 824
Venenatis
Combat lvl 464
7/126 · 900
50 245 15 735
Alchemical Hydra
Combat lvl 426 · Slayer 95
6/101 · 150–300 (2 rolls)
26.73 149 24 646
Scorpia
Combat lvl 225
8/128 · 100–150
7.81 49 73 574
Kraken
Combat lvl 291 · Slayer 87
10/128 · 60
4.69 32 112 527
Chaos Elemental
Combat lvl 305
8/128 · 100–250
10.94 81 44 486
Callisto
Combat lvl 470
7/126 · 500
27.78 231 16 433
Revenant knight
Combat lvl 126
1/21.29 · 50–100
3.52 31 116 409
Mutated Bloodveld
Combat lvl 123 · Slayer 50
13/128 · 30
10/128 · 7
3.59 32 112 404
Revenant ork
Combat lvl 105
1/29.04 · 50–100
2.58 23 157 404
Revenant dragon
Combat lvl 135
1/19.9 · 50–100
3.77 34 106 399
Brutal green dragon
Combat lvl 227
29/128 · 20
4.53 41 88 398
Branda the Fire Queen
Combat lvl 350
2/55 · 100–150 (2 rolls)
9.09 83 43 394
Eldric the Ice King
Combat lvl 350
2/56 · 100–150 (2 rolls)
8.93 83 43 387
Revenant demon
Combat lvl 98
1/35.01 · 50–100
2.14 20 180 386
Revenant hellhound
Combat lvl 90
1/38.34 · 50–100
1.96 20 180 352
Revenant dark beast
Combat lvl 120
1/24.75 · 50–100
3.03 31 116 352
Artio
Combat lvl 320
7/128 · 140
7.66 79 46 349
Revenant cyclops
Combat lvl 82
1/42.38 · 50–100
1.77 25 144 255
Revenant pyrefiend
Combat lvl 52
1/81.81 · 50–100
0.917 13 277 254
K'ril Tsutsaroth
Combat lvl 650
8/127 · 80–85
5.2 75 48 249
Sarachnis
Combat lvl 318
5/100 · 80–100
4.5 71 51 228
Wyrm
Combat lvl 97 · Slayer 62
5/76 · 25–30
1.81 29 124 225

Other sources (not ranked)

These also drop it but aren’t included in the ranking above. The reason is shown for each.

Monster Drops (rarity · quantity) Avg/kill Why not ranked
Skotizo
Combat lvl 321
7/100 · 450
31.5 Needs a dark totem (3 pieces from Catacombs monsters) for every kill
Insatiable mutated Bloodveld
Combat lvl 278 · Slayer 50
13/128 · 30 (3 rolls)
10/128 · 7 (3 rolls)
10.78 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Zalcano
Combat lvl 336
1/36 · 64–480
7.56 Skilling boss, taken down with Mining, Smithing and Runecraft rather than combat, so it isn't ranked against monster kills
Colossal Hydra
Combat lvl 309 · Slayer 95
9/128 · 15–45 (3 rolls)
6.33 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Shadow Wyrm
Combat lvl 259 · Slayer 62
5/76 · 25–30 (3 rolls)
5.43 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Nechryarch (Greater)
Combat lvl 300 · Slayer 80
10/128 · 20 (3 rolls)
4.69 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Dreadborn Araxyte
Combat lvl 281 · Slayer 92
5/127 · 30–36 (3 rolls)
3.9 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Basilisk Sentinel
Combat lvl 358 · Slayer 60
3/52 · 8–20 (3 rolls)
2.42 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Insatiable Bloodveld
Combat lvl 202 · Slayer 50
5/128 · 10 (3 rolls)
3/128 · 3 (3 rolls)
1/128 · 30 (3 rolls)
2.09 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Nechryarch (Normal)
Combat lvl 300 · Slayer 80
4/116 · 15–20 (3 rolls)
1.81 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Night beast
Combat lvl 374 · Slayer 90
4/128 · 15 (3 rolls)
1.41 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Greater abyssal demon
Combat lvl 342 · Slayer 85
4/128 · 7 (3 rolls)
0.656 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Malevolent Mage
Combat lvl 162 · Slayer 45
2/128 · 4 (3 rolls)
0.188 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
How this is calculated: items/hr = (3600 ÷ seconds per kill) × average items per kill. Each monster's drop lines are listed as the wiki shows them (rarity · quantity); the average adds them all up, each as rarity × average quantity × rolls — so a guaranteed drop plus a rarer bonus drop both count. Drop rates and quantities come from the OSRS Wiki's community-verified drop tables. Seconds-per-kill is an editable estimate based on each monster's hitpoints and defence — your real speed depends on your stats and gear, so adjust it and your edits are remembered on this device. Rates marked ~ are approximate on the wiki.

Something wrong on this page?

Drop rates come from the OSRS Wiki and kill times are estimates, so mistakes happen. Tell us what's off and it'll be looked at.