OSRS Drop Calculator › Chaos rune
All 219 monsters that drop Chaos rune, ranked by realistic quantity per hour — not just drop rate. Change the seconds-per-kill for any monster to match your own speed. 17 other sources aren’t ranked; see why below.
Drop data: Chaos rune on the OSRS Wiki
| Monster | Drops (rarity · quantity) | Avg/kill | Sec/kill | Kills/hr | Qty/hr |
|---|---|---|---|---|---|
Vet'ion |
7/126 · 900 |
50 | 75 | 48 | 2,400 |
Kraken |
10/128 · 200 |
15.62 | 32 | 112 | 1,758 |
Chaos Elemental |
8/128 · 300–500 |
25 | 81 | 44 | 1,111 |
Calvar'ion |
7/128 · 220 |
12.03 | 43 | 84 | 1,007 |
Zulrah |
12/249 · 400 (2 rolls) |
38.55 | 145 | 25 | 957 |
Branda the Fire Queen |
2/55 · 200–400 (2 rolls) |
21.82 | 83 | 43 | 946 |
Eldric the Ice King |
2/56 · 200–400 (2 rolls) |
21.43 | 83 | 43 | 929 |
Scorpia |
8/128 · 150–200 |
10.94 | 49 | 73 | 804 |
Callisto |
7/126 · 900 |
50 | 231 | 16 | 779 |
Artio |
7/128 · 300 |
16.41 | 79 | 46 | 748 |
Dust devil (Wilderness Slayer Cave) |
7/126 · 80 |
4.44 | 23 | 157 | 696 |
Alchemical Hydra |
6/101 · 150–300 (2 rolls) |
26.73 | 149 | 24 | 646 |
Greater demon (Wilderness Slayer Cave) |
5/41 · 40 |
4.88 | 28 | 129 | 627 |
Jelly (Wilderness Slayer Cave) |
5/64 · 45 |
3.52 | 22 | 164 | 575 |
Vorkath (Post-quest) |
6/150 · 250–350 (2 rolls) |
24 | 163 | 22 | 530 |
Zombie (Sepulchre of Death) |
20/256 · 35 15/256 · 50 |
5.66 | 40 | 90 | 510 |
Sarachnis |
5/100 · 175–200 |
9.38 | 71 | 51 | 475 |
Dust devil (Regular) |
7/128 · 65 |
3.55 | 27 | 133 | 474 |
Greater Nechryael (Wilderness Slayer Cave) |
10/112 · 50 |
4.46 | 37 | 97 | 434 |
Phantom Muspah |
5/235 · 480 (2 rolls) |
20.43 | 172 | 21 | 428 |
Hammerhead shark |
5/100 · 50–80 |
3.25 | 28 | 129 | 418 |
Cave kraken |
16/200 · 50 |
4 | 35 | 103 | 411 |
Venenatis |
7/126 · 500 |
27.78 | 245 | 15 | 408 |
Lesser demon (Wilderness Slayer Cave) |
5/39 · 20 |
2.56 | 24 | 150 | 385 |
Greater Nechryael (Regular) |
10/128 · 50 |
3.91 | 37 | 97 | 380 |
These also drop it but aren’t included in the ranking above. They’re all superior slayer monsters: they only appear randomly (~1 in 200 kills) while you’re on a slayer task.
| Monster | Drops (rarity · quantity) | Avg/kill |
|---|---|---|
Choke devil |
7/128 · 80 (3 rolls) |
13.12 |
Nechryarch (Greater) |
10/128 · 50 (3 rolls) |
11.72 |
Nechryarch (Normal) |
8/116 · 37 (3 rolls) |
7.66 |
Colossal Hydra |
9/128 · 20–50 (3 rolls) |
7.38 |
Marble gargoyle |
8/128 · 30 (3 rolls) |
5.62 |
Vitreous Chilled Jelly |
5/128 · 45 (3 rolls) |
5.27 |
Vitreous Warped Jelly |
5/128 · 45 (3 rolls) |
5.27 |
Night beast |
7/128 · 30 (3 rolls) |
4.92 |
Dreadborn Araxyte |
5/127 · 20–30 (3 rolls) |
2.95 |
Infernal pyrelord |
5/128 · 20 (3 rolls) |
2.34 |
Magma strykewyrm |
6/128 · 10–20 (3 rolls) |
2.11 |
Screaming twisted banshee |
2/128 · 30 (3 rolls) 1/128 · 17 (3 rolls) |
1.8 |
Vitreous Jelly |
5/128 · 15 (3 rolls) |
1.76 |
Flaming pyrelord |
5/128 · 12 (3 rolls) |
1.41 |
Greater abyssal demon |
6/128 · 10 (3 rolls) |
1.41 |
Screaming banshee |
2/128 · 3 (3 rolls) 1/128 · 7 (3 rolls) |
0.305 |
Giant rockslug |
4/128 · 2 (3 rolls) |
0.188 |
Drop rates come from the OSRS Wiki and kill times are estimates, so mistakes happen. Tell us what's off and it'll be looked at.