OSRS Drop Calculator › Kwuarm seed

Kwuarm seed

Best way to farm Kwuarm seed

All 99 monsters that drop Kwuarm seed, ranked by realistic quantity per hour — not just drop rate. Change the seconds-per-kill for any monster to match your own speed. 15 other sources aren’t ranked; see why below.

Currently fastest method
Eldric the Ice King
12 / hr
Monster Drops (rarity · quantity) Avg/kill Sec/kill Kills/hr Qty/hr
Combat lvl 350
2/56 · 4 (2 rolls)
0.286 83 43 12
Combat lvl 145 · Slayer 78
8/128 · 1
0.062 36 100 6.2
Combat lvl 642
3/68 · 1–20
0.463 366 10 4.6
Combat lvl 115 · Slayer 80
1/101.8 · 1 (2 rolls)
0.02 26 138 2.7
Combat lvl 80 · Slayer 58
1/112.3 · 1
1 per 112 kills 14 257 2.3
Combat lvl 74–92
1/112.3 · 1
1 per 112 kills 17 212 1.9
Combat lvl 83–89 · Slayer 55
1/113.2 · 1
1 per 113 kills 20 180 1.6
Combat lvl 96 · Slayer 60
1/106.4 · 1
1 per 106 kills 23 157 1.5
Team of 4, no deaths
~1/45 · 7–8 (3 rolls)
0.505 1500 2 1.2
Combat lvl 108
1/118.9 · 1
1 per 119 kills 25 144 1.2
Combat lvl 92
1/138.1 · 1
1 per 138 kills 22 164 1.2
Combat lvl 44
1/218.3 · 1
1 per 218 kills 14 257 1.2
Combat lvl 90
1/118.9 · 1
1 per 119 kills 26 138 1.2
Combat lvl 106 · Slayer 70
1/130.6 · 1
1 per 131 kills 25 144 1.1
Combat lvl 89 · Slayer 15
1/155.5 · 1
1 per 155 kills 23 157 1
Combat lvl 68
1/216.9 · 1
1 per 217 kills 19 189 0.9
Combat lvl 68
1/372.8 · 1
1/3,435.1 · 1
1 per 336 kills 13 277 0.8
Combat lvl 133
1/260.7 · 1
1/384.3 · 1–2
1 per 129 kills 37 97 0.8
Combat lvl 169 · Slayer 60
1/126.4 · 1
1 per 126 kills 38 95 0.7
Combat lvl 42–48
1/425.9 · 1
1 per 426 kills 16 225 0.5
Combat lvl 50 · Slayer 44
1/404.4 · 1
1 per 404 kills 18 200 0.5
Combat lvl 200 · Slayer 80
1/404.4 · 1 (2 rolls)
1 per 202 kills 37 97 0.5
Combat lvl 128
1/215.2 · 1
1 per 215 kills 38 95 0.4
Combat lvl 40–60
1/745.2 · 1
1 per 745 kills 11 327 0.4
Combat lvl 75
1/520.1 · 1
1 per 520 kills 16 225 0.4

Other sources (not ranked)

These also drop it but aren’t included in the ranking above. The reason is shown for each.

Monster Drops (rarity · quantity) Avg/kill Why not ranked
Combat lvl 305 · Slayer 78
~1/16 · 1 (3 rolls)
0.188 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 284
3/80 · 2–5
0.131 Farming boss that grows from a Hespori seed in the Farming Guild, taking 22–32 hours to grow before each fight
Combat lvl 300 · Slayer 80
1/101.8 · 1–2 (3 rolls)
0.044 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 253 · Slayer 60
1/106.4 · 1 (3 rolls)
0.028 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 206 · Slayer 58
1/112.3 · 1 (3 rolls)
0.027 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 244 · Slayer 55
1/112.3 · 1 (3 rolls)
0.027 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 335 · Slayer 60
1/126.4 · 1 (3 rolls)
0.024 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 295 · Slayer 70
1/130.6 · 1 (3 rolls)
0.023 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 144 · Slayer 15
1/155.5 · 1 (3 rolls)
0.019 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 300 · Slayer 80
1/404.4 · 1–2 (3 rolls)
0.011 Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 259 · Slayer 62
1/400.2 · 1 (3 rolls)
1 per 133 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 309 · Slayer 95
1/505.5 · 1 (3 rolls)
1 per 169 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 374 · Slayer 90
1/505.5 · 1 (3 rolls)
1 per 169 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 281 · Slayer 92
1/1,478.8 · 2 (3 rolls)
1 per 246 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 376 · Slayer 84
1/1,469.1 · 1 (3 rolls)
1 per 490 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task

How this is calculated

Items per hour = kills per hour × average items per kill.

Average items per kill adds up every drop line as the wiki shows it (rarity × average quantity × rolls), so a guaranteed drop plus a rarer bonus drop both count. Drop rates and quantities come from the OSRS Wiki's drop tables; rates marked ~ are approximate on the wiki. "via" means the item comes inside another drop, like red spiders' eggs in Sarachnis's giant egg sac.

Kill times are estimates, worked out the same way for every monster from its hitpoints and defence. Add your RuneScape name in Preferences and they're worked out from your own combat levels instead. We can't see your gear or include boss mechanics, so expect individual times to be off; what matters is how the monsters compare. You can type your own time for any monster: it's remembered on this device for every page (↺ goes back to the default), and shared anonymously to help improve the estimates (privacy).

Achievement diaries that improve a drop rate or quantity can be ticked in Preferences.

Something wrong on this page?

Drop rates come from the OSRS Wiki and kill times are estimates, so mistakes happen. Tell us what's off and it'll be looked at.