OSRS Drop Calculator › Magic seed

Best way to farm Magic seed

All 37 monsters that drop Magic seed, ranked by realistic quantity per hour — not just drop rate. Change the seconds-per-kill for any monster to match your own speed.

Currently fastest method
Kalphite Queen
2.2 / hr
Monster Drops (rarity · quantity) Avg/kill Sec/kill Kills/hr Qty/hr
Kalphite Queen
Combat lvl 333
3/126 · 2
0.048 78 46 2.2
Hespori
Combat lvl 284
1/80 · 1
0.013 51 71 0.9
Kraken
Combat lvl 291 · Slayer 87
1/128 · 1
1 per 128 kills 32 112 0.9
Zulrah
Combat lvl 725
4/249 · 1 (2 rolls)
0.032 145 25 0.8
Calvar'ion
Combat lvl 264
1/128 · 1
1 per 128 kills 43 84 0.7
Revenant imp
Combat lvl 7
1/11,000 · 2–6
1 per 2,750 kills 3 1,200 0.4
Thermonuclear smoke devil
Combat lvl 301 · Slayer 93
1/107 · 1
1 per 107 kills 78 46 0.4
Araxxor
Combat lvl 890 · Slayer 92
~1/115 · 2
~1/2,613.6 · 1
0.018 156 23 0.4
Revenant goblin
Combat lvl 15
1/7,330 · 2–6
1 per 1,833 kills 5 720 0.4
Commander Zilyana
Combat lvl 596
1/127 · 1
1 per 127 kills 75 48 0.4
Artio
Combat lvl 320
1/128 · 1
1 per 128 kills 79 46 0.4
Revenant pyrefiend
Combat lvl 52
1/3,140 · 2–6
1 per 785 kills 13 277 0.4
Ancient Wyvern
Combat lvl 210 · Slayer 82
1/198 · 1
1/1,500 · 1
1 per 175 kills 66 55 0.3
Revenant demon
Combat lvl 98
1/2,440 · 2–6
1 per 610 kills 20 180 0.3
Revenant hellhound
Combat lvl 90
1/2,440 · 2–6
1 per 610 kills 20 180 0.3
Revenant ork
Combat lvl 105
1/2,200 · 2–6
1 per 550 kills 23 157 0.3
Revenant hobgoblin
Combat lvl 60
1/3,140 · 2–6
1 per 785 kills 18 200 0.3
Revenant cyclops
Combat lvl 82
1/2,440 · 2–6
1 per 610 kills 25 144 0.2
Revenant knight
Combat lvl 126
1/2,000 · 2–6
1 per 500 kills 31 116 0.2
Spindel
Combat lvl 302
1/128 · 1
1 per 128 kills 132 27 0.2
Revenant dragon
Combat lvl 135
1/2,000 · 2–6
1 per 500 kills 34 106 0.2
Revenant dark beast
Combat lvl 120
1/2,200 · 2–6
1 per 550 kills 31 116 0.2
Demonic gorilla
Combat lvl 275
1/454.5 · 2
1 per 227 kills 91 40 0.2
Manta ray (monster)
Combat lvl 133
1/562.5 · 1
1 per 562 kills 37 97 0.2
Phantom Muspah
Combat lvl 741
1/1,068.2 · 3 (2 rolls)
1 per 178 kills 172 21 0.1
How this is calculated: items/hr = (3600 ÷ seconds per kill) × average items per kill. Each monster's drop lines are listed as the wiki shows them (rarity · quantity); the average adds them all up, each as rarity × average quantity × rolls — so a guaranteed drop plus a rarer bonus drop both count. Drop rates and quantities come from the OSRS Wiki's community-verified drop tables. Seconds-per-kill is an editable estimate based on each monster's hitpoints and defence — your real speed depends on your stats and gear, so adjust it and your edits are remembered on this device. Rates marked ~ are approximate on the wiki.

Something wrong on this page?

Drop rates come from the OSRS Wiki and kill times are estimates, so mistakes happen. Tell us what's off and it'll be looked at.