OSRS Drop Calculator › Rune sq shield

Rune sq shield

Best way to farm Rune sq shield

All 72 monsters that drop Rune sq shield, ranked by realistic quantity per hour — not just drop rate. Change the seconds-per-kill for any monster to match your own speed. 7 other sources aren’t ranked; see why below.

Currently fastest method
Eldric the Ice King
6.2 / hr
Monster Drops (rarity · quantity) Avg/kill Sec/kill Kills/hr Qty/hr
Combat lvl 350
2/56 · 2 (2 rolls)
0.143 83 43 6.2
Combat lvl 200 · Slayer 80
7/112 · 1
0.062 37 97 6.1
Combat lvl 200 · Slayer 80
7/128 · 1
0.055 37 97 5.3
Combat lvl 200–250
6/100 · 1
0.06 82 44 2.6
Combat lvl 66–119
1/128 · 1
1/8,192 · 1
1 per 126 kills 15 240 1.9
Combat lvl 68–106
1/128 · 1
1/8,192 · 1
1 per 126 kills 22 164 1.3
Combat lvl 103
3/513 · 1
1 per 171 kills 22 164 1
Combat lvl 464
2/126 · 4 noted
0.063 245 15 0.9
Combat lvl 303
1/1,024 · 1
1 per 1,024 kills 43 84 1 per 12 hrs
Combat lvl 150
1/1,600 · 1
1 per 1,600 kills 38 95 1 per 17 hrs
Combat lvl 624
1/1,016 · 1
1 per 1,016 kills 70 51 1 per 20 hrs
Combat lvl 276
1/1,024 · 1
1 per 1,024 kills 72 50 1 per 20 hrs
Combat lvl 596
1/1,016 · 1
1 per 1,016 kills 75 48 1 per 21 hrs
Combat lvl 650
1/1,016 · 1
1 per 1,016 kills 75 48 1 per 21 hrs
Combat lvl 580
1/1,016 · 1
1 per 1,016 kills 75 48 1 per 21 hrs
Combat lvl 37
1/7,040 · 1
1 per 7,040 kills 11 327 1 per 22 hrs
Combat lvl 303
1/1,024 · 1
1 per 1,024 kills 80 45 1 per 23 hrs
Combat lvl 303
1/1,024 · 1
1 per 1,024 kills 80 45 1 per 23 hrs
Combat lvl 305
1/1,024 · 1
1 per 1,024 kills 81 44 1 per 23 hrs
Combat lvl 124 · Slayer 85
1/2,176 · 1
1 per 2,176 kills 39 92 1 per 24 hrs
Combat lvl 123 · Slayer 50
1/2,730.67 · 1
1 per 2,731 kills 32 112 1 per 24 hrs
Combat lvl 132
1/7,680 · 1
1 per 7,680 kills 12 300 1 per 26 hrs
Combat lvl 132
1/7,680 · 1
1 per 7,680 kills 12 300 1 per 26 hrs
Combat lvl 132
1/7,680 · 1
1 per 7,680 kills 12 300 1 per 26 hrs
Combat lvl 276
1/1,397.33 · 1
1 per 1,397 kills 68 53 1 per 26 hrs

Other sources (not ranked)

These also drop it but aren’t included in the ranking above. They’re all superior slayer monsters: they only appear randomly (~1 in 200 kills) while you’re on a slayer task.

Monster Drops (rarity · quantity) Avg/kill
Combat lvl 300 · Slayer 80
7/128 · 1 (3 rolls)
0.164
Combat lvl 280 · Slayer 93
1/2,048 · 1 (3 rolls)
1 per 683 kills
Combat lvl 278 · Slayer 50
1/2,730.67 · 1 (3 rolls)
1 per 910 kills
Combat lvl 374 · Slayer 90
1/2,730.67 · 1 (3 rolls)
1 per 910 kills
Combat lvl 342 · Slayer 85
1/4,096 · 1 (3 rolls)
1 per 1,365 kills
Combat lvl 300 · Slayer 80
1/7,424 · 1 (3 rolls)
1 per 2,475 kills
Combat lvl 239 · Slayer 76
1/7,936 · 1 (3 rolls)
1 per 2,645 kills

How this is calculated

Items per hour = kills per hour × average items per kill.

Average items per kill adds up every drop line as the wiki shows it (rarity × average quantity × rolls), so a guaranteed drop plus a rarer bonus drop both count. Drop rates and quantities come from the OSRS Wiki's drop tables; rates marked ~ are approximate on the wiki. "via" means the item comes inside another drop, like red spiders' eggs in Sarachnis's giant egg sac.

Kill times are estimates, worked out the same way for every monster from its hitpoints and defence. Add your RuneScape name in Preferences and they're worked out from your own combat levels instead. We can't see your gear or include boss mechanics, so expect individual times to be off; what matters is how the monsters compare. You can type your own time for any monster: it's remembered on this device for every page (↺ goes back to the default), and shared anonymously to help improve the estimates (privacy).

Achievement diaries that improve a drop rate or quantity can be ticked in Preferences.

Something wrong on this page?

Drop rates come from the OSRS Wiki and kill times are estimates, so mistakes happen. Tell us what's off and it'll be looked at.