OSRS Drop Calculator › Snape grass

Snape grass

Best way to farm Snape grass

All 43 monsters that drop Snape grass, ranked by realistic quantity per hour — not just drop rate. Change the seconds-per-kill for any monster to match your own speed. 2 other sources aren’t ranked; see why below.

Currently fastest method
Tribesman
47 / hr
Monster Drops (rarity · quantity) Avg/kill Sec/kill Kills/hr Qty/hr
Combat lvl 32
20/138 · 1
0.145 11 327 47
Combat lvl 32
20/138 · 1
0.145 11 327 47
Combat lvl 115
2/128 · 20–30 noted
0.391 34 106 41
Combat lvl 139
7/127 · 5 noted
0.276 35 103 28
Combat lvl 149
7/127 · 5 noted
0.276 37 97 27
Combat lvl 152 · Slayer 66
3/123 · 10–15 noted
0.305 41 88 27
Combat lvl 147 · Slayer 66
3/123 · 10–15 noted
0.305 42 86 26
Combat lvl 139 · Slayer 66
3/123 · 10–15 noted
0.305 43 84 26
Combat lvl 146
7/127 · 5 noted
0.276 39 92 25
Combat lvl 145 · Slayer 78
10/128 · 1–2
0.117 36 100 12
Combat lvl 6 · Slayer 7
1/128 · 1
1 per 128 kills 3 1,200 9.4
Combat lvl 127
10/128 · 1
0.078 35 103 8
Combat lvl 23 · Slayer 10
1/128 · 1
1 per 128 kills 7 514 4
Combat lvl 13
1/128 · 1
1 per 128 kills 7 514 4
Combat lvl 129
1/129 · 4
0.031 31 116 3.6
Combat lvl 37
1/128 · 1
1 per 128 kills 11 327 2.6
Combat lvl 20
1/128 · 1
1 per 128 kills 14 257 2
Combat lvl 70
1/128 · 1
1 per 128 kills 18 200 1.6
Combat lvl 48
2/512 · 1
1 per 256 kills 14 257 1
Combat lvl 48
2/512 · 1
1 per 256 kills 14 257 1
Combat lvl 48
2/512 · 1
1 per 256 kills 14 257 1
Combat lvl 48
2/512 · 1
1 per 256 kills 14 257 1
Combat lvl 48
2/512 · 1
1 per 256 kills 14 257 1
Combat lvl 24
2/512 · 1
1 per 256 kills 16 225 0.9
Combat lvl 24
2/512 · 1
1 per 256 kills 16 225 0.9

Other sources (not ranked)

These also drop it but aren’t included in the ranking above. They’re all superior slayer monsters: they only appear randomly (~1 in 200 kills) while you’re on a slayer task.

Monster Drops (rarity · quantity) Avg/kill
Combat lvl 305 · Slayer 78
~1/13 · 1–2 (3 rolls)
0.346
Combat lvl 68 · Slayer 10
1/128 · 1 (3 rolls)
0.023

How this is calculated

Items per hour = kills per hour × average items per kill.

Average items per kill adds up every drop line as the wiki shows it (rarity × average quantity × rolls), so a guaranteed drop plus a rarer bonus drop both count. Drop rates and quantities come from the OSRS Wiki's drop tables; rates marked ~ are approximate on the wiki. "via" means the item comes inside another drop, like red spiders' eggs in Sarachnis's giant egg sac.

Kill times are estimates, worked out the same way for every monster from its hitpoints and defence. Add your RuneScape name in Preferences and they're worked out from your own combat levels instead. We can't see your gear or include boss mechanics, so expect individual times to be off; what matters is how the monsters compare. You can type your own time for any monster: it's remembered on this device for every page (↺ goes back to the default), and shared anonymously to help improve the estimates (privacy).

Achievement diaries that improve a drop rate or quantity can be ticked in Preferences.

Something wrong on this page?

Drop rates come from the OSRS Wiki and kill times are estimates, so mistakes happen. Tell us what's off and it'll be looked at.