OSRS Drop Calculator › Torstol seed

Torstol seed

Best way to farm Torstol seed

All 116 monsters that drop Torstol seed, ranked by realistic quantity per hour — not just drop rate. Change the seconds-per-kill for any monster to match your own speed. 14 other sources aren’t ranked; see why below.

Currently fastest method
The Hueycoatl
3 / hr
Monster Drops (rarity · quantity) Avg/kill Sec/kill Kills/hr Qty/hr
Combat lvl 642
2/68 · 1–20
0.309 366 10 3
Combat lvl 333
4/126 · 2
0.063 78 46 2.9
Solo, raid level 300, 30,000 points
~1/29 · 15 (3 rolls)
1.56 2100 2 2.7
Combat lvl 368–741
5/235 · 2 (2 rolls)
1/534.1 · 3 (2 rolls)
0.096 172 21 2
Combat lvl 318 · Slayer 91
2/130 · 3
0.046 88 41 1.9
Combat lvl 291 · Slayer 87
1/128 · 2
0.016 32 112 1.8
Combat lvl 133
1/246.5 · 1
1/3,458.4 · 1–2
1 per 223 kills 37 97 0.4
Combat lvl 725
2/249 · 1 (2 rolls)
0.016 145 25 0.4
Combat lvl 732
1/118.7 · 1 (2 rolls)
0.017 163 22 0.4
Combat lvl 115 · Slayer 80
1/780.5 · 1 (2 rolls)
1 per 390 kills 26 138 0.4
Combat lvl 275
1/227.3 · 2
1 per 114 kills 91 40 0.3
Combat lvl 80 · Slayer 58
1/861.2 · 1
1 per 861 kills 14 257 0.3
Combat lvl 74–92
1/861.2 · 1
1 per 861 kills 17 212 0.2
Combat lvl 141–142
1/366.6 · 1
1 per 367 kills 45 80 0.2
Combat lvl 426 · Slayer 95
1/573.9 · 2–3 (2 rolls)
1 per 115 kills 149 24 0.2
Combat lvl 83–89 · Slayer 55
1/868 · 1
1 per 868 kills 20 180 0.2
Combat lvl 350 · Slayer 85
1/315.9 · 2
1 per 158 kills 117 31 0.2
Combat lvl 96 · Slayer 60
1/815.9 · 1
1 per 816 kills 23 157 0.2
Combat lvl 150
1/568.2 · 1
1 per 568 kills 38 95 0.2
Combat lvl 108
1/911.9 · 1
1 per 912 kills 25 144 0.2
Combat lvl 90
1/911.9 · 1
1 per 912 kills 26 138 0.2
Combat lvl 106 · Slayer 70
1/1,001.2 · 1
1 per 1,001 kills 25 144 0.1
Combat lvl 92
1/1,139 · 1
1 per 1,139 kills 22 164 0.1
Combat lvl 89 · Slayer 15
1/1,192.5 · 1
1 per 1,193 kills 23 157 0.1
Combat lvl 44
1/1,965 · 1
1 per 1,965 kills 14 257 0.1

Other sources (not ranked)

These also drop it but aren’t included in the ranking above. The reason is shown for each.

Monster Drops (rarity · quantity) Avg/kill Why not ranked
Combat lvl 284
2/80 · 1
0.025 Farming boss that grows from a Hespori seed in the Farming Guild, taking 22–32 hours to grow before each fight
Combat lvl 300 · Slayer 80
1/780.5 · 1–2 (3 rolls)
1 per 173 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 253 · Slayer 60
1/815.9 · 1 (3 rolls)
1 per 272 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 206 · Slayer 58
1/861.2 · 1 (3 rolls)
1 per 287 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 244 · Slayer 55
1/861.2 · 1 (3 rolls)
1 per 287 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 335 · Slayer 60
1/968.9 · 1 (3 rolls)
1 per 323 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 295 · Slayer 70
1/1,001.2 · 1 (3 rolls)
1 per 334 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 144 · Slayer 15
1/1,192.5 · 1 (3 rolls)
1 per 398 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 300 · Slayer 80
1/3,100.4 · 1–2 (3 rolls)
1 per 689 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 259 · Slayer 62
1/3,068.1 · 1 (3 rolls)
1 per 1,023 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 309 · Slayer 95
1/3,875.6 · 1 (3 rolls)
1 per 1,292 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 374 · Slayer 90
1/3,875.6 · 1 (3 rolls)
1 per 1,292 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 281 · Slayer 92
1/13,309.6 · 2 (3 rolls)
1 per 2,218 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task
Combat lvl 376 · Slayer 84
1/11,263.3 · 1 (3 rolls)
1 per 3,754 kills Superior: only appears randomly (~1 in 200 kills) while on a slayer task

How this is calculated

Items per hour = kills per hour × average items per kill.

Average items per kill adds up every drop line as the wiki shows it (rarity × average quantity × rolls), so a guaranteed drop plus a rarer bonus drop both count. Drop rates and quantities come from the OSRS Wiki's drop tables; rates marked ~ are approximate on the wiki. "via" means the item comes inside another drop, like red spiders' eggs in Sarachnis's giant egg sac.

Kill times are estimates, worked out the same way for every monster from its hitpoints and defence. Add your RuneScape name in Preferences and they're worked out from your own combat levels instead. We can't see your gear or include boss mechanics, so expect individual times to be off; what matters is how the monsters compare. You can type your own time for any monster: it's remembered on this device for every page (↺ goes back to the default), and shared anonymously to help improve the estimates (privacy).

Achievement diaries that improve a drop rate or quantity can be ticked in Preferences.

Something wrong on this page?

Drop rates come from the OSRS Wiki and kill times are estimates, so mistakes happen. Tell us what's off and it'll be looked at.