OSRS Drop Calculator › Watermelon seed

Best way to farm Watermelon seed

All 129 monsters that drop Watermelon seed, ranked by realistic quantity per hour — not just drop rate. Change the seconds-per-kill for any monster to match your own speed. 7 other sources aren’t ranked; see why below.

Currently fastest method
Kraken
63 / hr
Monster Drops (rarity · quantity) Avg/kill Sec/kill Kills/hr Qty/hr
Kraken
Combat lvl 291 · Slayer 87
3/128 · 24
0.562 32 112 63
Kalphite Queen
Combat lvl 333
3/126 · 25
0.595 78 46 27
Hespori
Combat lvl 284
2/80 · 10–20
0.375 51 71 26
Waterfiend
Combat lvl 115
3/128 · 5–15
0.234 34 106 25
Aquanite
Combat lvl 145 · Slayer 78
6/128 · 3–5
0.188 36 100 19
Eagle ray
Combat lvl 44
1/31.2 · 1
0.032 14 257 8.2
Manta ray (monster)
Combat lvl 133
1/54.9 · 1–2
1/294.6 · 15
0.078 37 97 7.6
Butterfly ray
Combat lvl 68
1/31 · 1
0.032 19 189 6.1
Demonic gorilla
Combat lvl 275
1/238.1 · 30
0.126 91 40 5
Corporeal Beast
Combat lvl 785
15/512 · 24
0.703 573 6 4.4
Stingray
Combat lvl 92
1/41.5 · 1
0.024 22 164 3.9
Moss giant (Regular)
Combat lvl 42–48
1/60.8 · 1
0.016 16 225 3.7
Phantom Muspah
Combat lvl 741
1/559.5 · 49 (2 rolls)
0.175 172 21 3.7
Tortured gorilla
Combat lvl 141–142
1/384 · 15
0.039 45 80 3.1
Skeleton fremennik
Combat lvl 40–60
1/106.5 · 1
1 per 106 kills 11 327 3.1
Lizardman brute
Combat lvl 75
1/74.3 · 1
0.013 16 225 3
Alchemical Hydra
Combat lvl 426 · Slayer 95
1/601.2 · 30–45 (2 rolls)
0.125 149 24 3
Feral Vampyre
Combat lvl 61–130
1/112.1 · 1
1 per 112 kills 11 327 2.9
Abyssal Sire
Combat lvl 350 · Slayer 85
1/331 · 30
0.091 117 31 2.8
Lizardman (Level 62)
Combat lvl 62
1/86.5 · 1
0.012 16 225 2.6
Tortured soul
Combat lvl 59
1/106.5 · 1
1 per 106 kills 13 277 2.6
Lizardman shaman
Combat lvl 150
1/595.2 · 15
0.025 38 95 2.4
Lizardman (Level 53)
Combat lvl 53
1/96.5 · 1
0.01 16 225 2.3
Mogre (sea)
Combat lvl 54 · Slayer 32
1/106.5 · 1
1 per 106 kills 15 240 2.3
Bryophyta (Members)
Combat lvl 128
1/60.8 · 1
0.016 27 133 2.2

Other sources (not ranked)

These also drop it but aren’t included in the ranking above. They’re all superior slayer monsters: they only appear randomly (~1 in 200 kills) while you’re on a slayer task.

Monster Drops (rarity · quantity) Avg/kill
Elder aquanite
Combat lvl 305 · Slayer 78
~1/22 · 3–5 (3 rolls)
0.545
Dreadborn Araxyte
Combat lvl 281 · Slayer 92
1/211.3 · 2 (3 rolls)
0.028
Cockathrice
Combat lvl 89 · Slayer 25
1/1,195 · 2 (3 rolls)
1 per 199 kills
Chasm Crawler
Combat lvl 68 · Slayer 10
1/630.2 · 1 (3 rolls)
1 per 210 kills
Cave abomination
Combat lvl 206 · Slayer 58
1/1,092.3 · 1 (3 rolls)
1 per 364 kills
Giant rockslug
Combat lvl 86 · Slayer 20
1/2,310 · 2 (3 rolls)
1 per 385 kills
Dire gryphon
Combat lvl 209 · Slayer 51
1/1,365.3 · 1 (3 rolls)
1 per 455 kills
How this is calculated: items/hr = (3600 ÷ seconds per kill) × average items per kill. Each monster's drop lines are listed as the wiki shows them (rarity · quantity); the average adds them all up, each as rarity × average quantity × rolls — so a guaranteed drop plus a rarer bonus drop both count. Drop rates and quantities come from the OSRS Wiki's community-verified drop tables. Seconds-per-kill is an editable estimate based on each monster's hitpoints and defence — your real speed depends on your stats and gear, so adjust it and your edits are remembered on this device. Rates marked ~ are approximate on the wiki.

Something wrong on this page?

Drop rates come from the OSRS Wiki and kill times are estimates, so mistakes happen. Tell us what's off and it'll be looked at.